With this perk, one less action point to access the inventory than normal per level. However, Stealth Slayer is superior to Tank Slayer: we don't often need +HPs and +DR when the enemy is going to get guaranteed insta-gibbed (= it won't be fighting back). Jump to: Easter Egg (2) Glitch (8) With them, you'll do almost 4x normal damage (3.75). Excellent perk. Whenever you gain experience, you'll receive 5% more experience per level of the perk. Additionally, when saying 'base' damage below, it is without Perks. Build Planner. 5 +3. You can use this to deliver big criticals, although there's nothing on par with the Photon Agitator. After the detailed list of perks, a short list will follow that will include some suggested perks. We recommend that you do not rely solely on the information presented. Mechanist's Lair, Eyebots, and Rogue Robots covers what happens after the Mechanist story is complete. ranged attacks are small/big/laser weapons, hand to hand is unarmed /melee so what you have informed makes sense. If you don't want stealth, go for stacked Toughness and Lifegiver. It enables instant death and increases damage done by all criticals by 20%. 6 Endurance, 6 Intelligence, 40% Outdoorsman, Level 3. The Slayer build wields Spiked Knuckles, Haymaker (level 9 special unarmed attack) and then the Mega Power Fist. The critical hits you cause in combat are more devastating. HK P90c is randomly stocked by merchants in San Francisco, and also by Buster and Duppo in NCR bazaar. Sulik can fire the .223 twice per turn. Better Criticals perk improves your chanses at d100 roll and gives you +20 to result (you may cause instant kill with 80+ roll - 80+20=100). Why is charisma so bad in New Vegas? Fallout 76 Discord Channels. Fallout: New Vegas cheats, Easter Eggs, Unlockables, and Codes for PC. Hello there. Sniping this Vertibird Pilot with only a 16% chance is 100% possible with a crit. Note that, once in the Den, you should get the .44 Magnum revolver from Flick. Increases critical chance by 5% per level. Raider Outposts New I just wanted to make a build because I tend to plan ahead in RPGs like the Fallout series. Fallout: New Vegas cheats, Easter Eggs, Glitchs, Unlockables, Tips, and Codes for PS3. The best weapon for Vic and Cassidy is the Gauss Rifle, which they can each fire twice per turn. The critical hits you cause in combat are more devastating. This will reduce its reloading AP expenditure and also increase its range greatly, making it one of the best small guns in Fallout 2. Gain +25 to . Karma is doubled for the purposes of dialogue. Covering The Best In Video Games, Esports, Movies and Geek Culture It adds 3 to Strength when determining which weapons can be used (determined by strength). Really? Protection against criticals in Fallout 1?? Im curious how automatic weapons work with crits. This page was last modified on 9 November 2015, at 05:55. Automatron lvl. It reduces your travel time by 25% per level. Hm my problem is that I don't even use sneaking with my character, I am using the minigun (with some kind of tank / power armor build) all the time and it's weapon damage is pretty low, especially if you play on surival difficutly, it takes like 200 rounds with a normal minigun (no legendary) to take down a raider veteran or even more rounds for a supermutant primus. Better Criticals The critical hits you cause in combat are more devastating. Criticals do 50% extra damage. I have hardened power armor and toughness 2 and yet I'll engage an enemy just to be critically hit for 100+ damage and sometimes even as high as 200. Demolition Expert. A one-time bonus of 20% to the Gambling skill. lvl. Your character gains an additional level instantly. Effects Player characters gain a 20% bonus on the critical hit table (a +20 bonus is applied to the Critical Hit table roll), moving it up one table entry, ensuring more damage. It's like the actual end-game of FO4 in that you can choose the outcome. very old post, but throwing info is never bad, and there isnt much of it. In the early going (Temple of Trials + Klamath's Trapper Town), you may want to crank the Melee skill a bit in order to wield a. -"Criticals are very important in Fallout 2, so taking the Heavy Handed penalty must be bad". -"It makes the game harder" REBUTTLE: Heavy Handed simply makes the game easier, and more fun. Pleae note there are different endings for this DLC, something we all wanted! On another note, answering this post inspired me to do a quick search and found this However, many players don't care for Bloody Mess, and I'm one of them. [Top 10] Fallout New Vegas Best Builds That Are Fun To Play! You will gain four hit points when you gain a level per level. Companion action points and other stats scale with each companion "level" attained. In a random encounter, it doubles the amount of ammunition that you find. A 5% increase in armor class in addition to armor class bonus when armor is worn per level. Overdrive is one of the best drugs in Fallout 4, and only takes one rank in Chemist. Use Righteous Authority - a unique weapon from working with the Brotherhood early on, which is basically a laser pistol with Lucky Weapon mod - and upgrade it later into a supercharged killing machine with 15% faster crit meter fill and another 2x on the damage multiplier - should get you at least 21x damage. Detailed real metal enamel pin features the Vault Boy Perk image for "Better Criticals". 1-2 indicates an opportunity. Taking this perk is the only way to get a critical hit roll over 100, which yields instant death in half of the hit areas. It reduces the overall darkness by 10% per level. It's a one-time bonus of 20% to the First Aid and Doctor skills. Please re-enable javascript to access full functionality. I would also recommend Bonus move. A stranger comes from time to time to help you out. It won't affect carry weight, skills, etc. Better Criticals has 3 ranks: Rank 1: Advanced training for enhanced combat effectiveness! If you have Commando or Gunslinger at 100% damage bonus, this means you can go from hitting double damage to triple damage with a crit (the modded factor is doubled hence 3x.). So there's 15. Perks are different than traits in that they only offer positive things. Carl's Fallout 4 Guide The Outdoorsman skill is increased by 15%. Cost: 1 Effect: critical-damage: +50% if vats V.A.T.S. Fallout 76. Honestly, Im already pretty powerful and Im not even level 9. Cyberpunk 2077 Fallout 76 Fallout 4 TES V: Skyrim The Outer Worlds. Your XP: 0; Rank: Nooblet; Sign in to level up now. This can lead to some crazy crits that deal up to 3 x 5.25 damage for over 15x the weapon's base damage. You get to see a critter's hit points and what weapon they are carrying. (Really, not up until I started taking the Critical Banker/ Four Leaf Clover/ Grim Reaper Sprint perks.) Unlike in Fallout 1, Fast Shot in Fallout 2 does not impact Unarmed or Melee AP expenditure. This time, the player is in control of when to use them and it becomes a part of the gameplay strategy. Healing rate is increased by one per level. If you want more mobility, trade in BRD or LA for Bonus Move. Strength is increased by one if hit points fall below 50%. But I was lucky and got a Two-Shot Minigun from a legendary enemy but still, the damage is not that great since the spread is insane with this legendary mod (seriously the crosshair takes up half of your screen when moving around and shooting), using overdrive is the perfect buff for that since you get +25% damage and crit chance. If you take the weapon mods that say they add to critical hit damage (improved crit damage), you get a 2x multiplier added on top of the base of 1. and 17 Luck still requires 4 hits in order to score a critical, 18 would be the point you'd get it in 3. Relevant Perks and stats for the Fallout 2 Sniper build areas follows: That is a proper gunslinger build that will OWN everything once it gains a few levels. Kiddie Kingdom & Claiming Raider Territory Cost: 3 Effect: critical-damage: +100% if vats Complementary perks 1 Your character will do 5 more damage with flamethrowers. You currently have javascript disabled. It just said it increased the chance? The best skills in Fallout 2 are Small Guns or Unarmed. You gain a 20% bonus on the critical hit table, almost ensuring that more damage will be done. Complete some quests for the Brotherhood early on and you'll get this great weapon - Righteous Authority. (I've never done Overdrive so don't know about that.) All rights reserved. No companion is likely to survive shootouts with Enclavers, but companions are useful up until that point. Wear your love of the hit video game Fallout 4 with this stylish enamel pin! This profile features tabletop RPG mechanics about the video game's gameplay. Your character will gain an additional 50% skill points when reading books like Guns and Bullets, Dean's Electronics, etc. I sent all of this through support, but honestly, I don't think anyone could see it. Covering The Best In Video Games, Esports, Movies and Geek Culture This wonderful chem gives you +25% Crit chance in. 3. . V.A.T.S. A mix of Lifegiver, Toughness, Action Boy or Bonus Move is advised if leveling further. It improves the NPC's reaction by 10% per level. With 'Lucky' gear it's theoretically doable to get past 20 Luck, possibly even 23 total. Sorry i couldnt understand u mean if i have 10 luck+ All critic perks result will be the same? There, you can also watch the trailer and view new weapons that can be found. This is the only way that I know of to score critical hits outside VATS. Increases your intelligence by one for dialogue purposes only per level. This means you will not see extreme damage numbers when coupled with the Ninja Perk. Better Criticals is a perk in Fallout, Fallout 2, and Fallout Tactics. This perk will increase your strength by two for determining range with thrown weapons per level. Looks like all this travelling has paid off. In Fallout 3 charisma has the effect of increasing speech check success (independent of speech skill), but since you could just reload a failure it was rather useless. Sniper and Slayer are also great, but come later in the game. A 10-sided dice is rolled. Here's a list of the perks that absolutely shine: From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Fallout_2/Perks&oldid=834496. If the item details above arent accurate or complete, we want to know about it. The Photon Agitator addon for regular and institute laser rifles/pistols gives a 4x modifier, while also increasing the weapon's base damage. It's even possible to kill something without any damage. Your fallout community for the early games, Fallout, Fallout 2, Fallout Tactics: Brotherhood of steel, or Van Buren. Pretty much the title. It's a one-time bonus of 15% to the Lockpick and Steal skills. Islander's Almanac Magazine Locations Go to the Dunton Bros. house, enter combat mode, exit combat mode, then steal the Spiked Knuckles from the Duntons (entering combat mode transfers the Spiked Knuckles to their inventories). Walkthroughs You can choose to explore the locations on your own or read descriptions for those I've taken notes about. All hand-to-hand attacks deal two extra hit points of damage per level. Endings Guide New I'm guessing that it does, but only on sneak attacks. You'll get more random encounters with this perk. 46. However, so long as you are hidden, you can use other mechanics to your favor. Thanks for the advice though. 2. Enroll today. You may miss with a sneak attack, but make it a critical and you're able to guarantee the sneak attack works, allowing you 2x more damage being added to your critical. S . You can take Action Boy if you bother to level further. Now that I've written about all Perks in Fallout 4, I've put them all in a list, with how they work, what you can expect, and my own opinions on them. So it may be even better than a normal sniper rifle for crits, though it would take a lot of AP to fill the meter. I'm already using psycho before these fights, I don't know what else I can do except grind . Unlockables Back to top. In my testing of this wonderful 'product', I found that it tells you when you crit, and the crits deal every bit as much damage - it just relies on you aiming at a weak point manually in order to be as effective as a VATS crit. Multipliers are additive - the base is 1x, so you'd only hit double damage without any perks. Best Weapons for Fallout 2 Companions Best Weapon for Sulik When upgraded for more damage and stronger criticals, it can last you to Fallout 4's end game and play a pivotal role in your build. (Level 40) However, this can result in added challenge or players may get some build ideas from their stats and stories. Acheivements. The Striker New. Ranks Its 10mm ammo can be found practically anywhere. A bonus of 10% to the doctor skill as well as dealing 5 extra points of damage to living creatures. For example, consider a character with luck 7, Sniper, and three ranks of More Criticals. crit guide is fairly correct but there are other ways to stack damage multipliers and increase damage output that give you more. 8 Strength, 8 Perception, 80% Unarmed, Level 24. You can take drugs (e.g., Mentats or Buffout) to get perks that you wouldn't normally get. AP tends to have a mod of 1/2, so it literally cuts the damage in half, and while it also reduces DR, it's never enough. It requires Nuka Cola, Acid, and Psycho to make Overdrive. Report incorrect product info. (Requires: Level 40, LCK 6). You heal two to five more hit points when using First Aid or the Doctor skills per level. Does it stack with base critical chance such that the result will be ((Luck*10)+Base)? Note: only a member of this blog may post a comment. (Level 15) Rank 3: Your criticals do 2.5x as much extra damage. Pin features the Vault Boy Perk image for "Better Criticals. Really good. And it's pretty interesting that sneak attacks count as critical hits too, I did not know that before and thought that would be two different things. Access to base level and rank 1 melee mods. All rights reserved. Packaged on a cardboard backer card. Note that there is a primary statistic level for most perks. Number of Ranks: 1 Req'd: Perception 6, Luck 6, Agility 4, Level 9 Perks Special Perks 3rd Level Perks 6th Level Perks < Fallout 2 Fallout 2 | Table of Contents | Gameplay | Walkthrough At certain points in the game (after each 3rd level or 4th level with skilled) you will be able to pick a perk for your character. They don't fly themselves, so that's a win for the.. well, no one really. You can then take Party Boy (a Charisma Perk) to get +3 Luck while under the effects of alcohol, while simultaneously never being addicted to it. It increases the size of explorations on the world map by one square for each direction. Rank 2: Your criticals do twice as much extra damage. REBUTTLE: Eye Shot Criticals with Heavy Handed do more damage than eye shot criticals without Heavy Handed. lvl. If the number is equal to or below your luck, you'll get a critical hit with unarmed or melee weapons. Character Build Planner & Calculator. Another one-time bonus, this time a 20% bump to the Steal skill. Manage all your favorite fandoms in one place! (Thanks Henry!) The above item details were provided by the Target Plus Partner. If you decide to grind all the way to level 18 and don't want More Criticals, decent level 6 alternatives include Bonus Move (for general repositioning) and Bonus Ranged Damage (this damage is enhanced by crit and applies to every bullet in burst fire). This profile features non-canon hypotheses about in-game events and mechanics. This perk gives you a 20% increase in Outdoorsman for survival purposes only per level. Additionally, you can find legendary armor with mods to give you luck and go beyond this!. For example - at roll 100 you will cause an instant kill (doesnt matter how many HP left). The best Tags in Fallout 2 are Small Guns or Unarmed and Lockpick + Steal or Speech. Effects lvl. Its better to max intelligence for more skill points to get your skills up to high levels. Fallout 4. #fo76-general #fo76-builds #fo76-q-and-a #fo76-useful-things. 20% bonus on the critical hit table, can trigger an instant kill effect. The damage listed is melee damage. criticals now do +50% damage. A high luck build could therefore make a very powerful sniper rifle focused on crits (with Rifleman) and deal insane damage even at great distances with low hit chances. Better Criticals That equates to 6 attacks per turn in addition to the PC's max of 5 with the P90c (11 attacks per turn for the party). Adds one point to one S.P.E.C.I.A.L. It adds 10% to your general damage resistance per level. I think this article is bad written, sorry :) (especially last part). Of course, taking out this Deathclaw's leg might have been a better idea. A Critical Hit in Fallout 4. 1 Notes Packaged on a cardboard backer card. Amount of critical damage depends on Critical Effect Table and d100 dice roll. At certain points in the game (after each 3rd level or 4th level with skilled) you will be able to pick a perk for your character. Make your target receive 5% more damage for 5 seconds after you attack. Detailed real metal enamel pin features the Vault Boy Perk image for "Better Criticals". Valve Corporation. Requires This perk gives you an increase in carry weight by 50 pounds per level. highlights in red for bad dialogue choices. (It actually makes the SMG a source of total devastation), 8 Perception, 8 Agility, 80% Small Guns, Level 24. Boss Fight: Overboss And it's pretty interesting that sneak attacks count as critical hits too, I did not know that before and thought that would be two different things. Enter dialogue with Harry, exit dialogue and then steal all of his good stuff, which includes Metal Armor. Veterans should not take Awareness: Toughness is better. 47. I never use it, prefer to just play the game like a shooter. Maximizing Luck to Crit Often with Critical BankerWe want the spillover to play to our benefit, and the best way to do that is to wait until Luck 10 to get the Bobblehead, giving us 11. Packaged on a cardboard backer card. Great guide! criticals now do +100% damage. lvl. Lastly, companions are a liability for Stealth Slayers, who should approach Fallout 2 as a lone assassin. Remember, the multiplier is additive. So long as it's 1%, you can use the Critical Hit for full damage, even at extreme distances. Yeah but you get that perk pretty close to the end of the game, or you may even end the game before you get it. All trademarks are property of their respective owners in the US and other countries. Better Criticals. Cost: 2 Effect: critical-damage: +75% if vats V.A.T.S. I know that Im unlikely to reach level 21. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Therefore there are substantial diminishing returns past luck 10 as one might expect from the way it lept from 14 hits required to 6 in just 7 points of Luck. I don't use VATS very often so if it does only count for the crits in VATS I wouldn't take this perk. lvl. Press question mark to learn the rest of the keyboard shortcuts. This guide will teach you how crits work, along with other mechanics such as how many hits it takes to fill the critical meter with each rank of Luck - from 1-16 Luck, assuming some of you get creative and reach that point. Anyone knows if this perk works "outside" of VATS? Power Play New Effects +20 bonus on the critical hit table, ensuring more damage by critical hit and enabling instant kills with a roll of 101, that can kill the target no matter the amount of damage inflicted (the player can do 0 damage and still kill the target instantly). And only takes one rank in Chemist possible to kill something without any perks. fly... Carry weight by 50 pounds per level level 24 you get to see critter! Don & # x27 ; t think anyone could see it of this blog may a! ) to get your skills up to high fallout 2 more criticals or better criticals the Brotherhood early on and you 'll get more encounters! Nooblet ; Sign in to level up now deal two extra hit points below! Tips, and three ranks of more Criticals Effect: critical-damage: +50 % if VATS V.A.T.S by...: critical-damage: +75 % if VATS V.A.T.S is 1x, so 's... You 'll get this great weapon - Righteous Authority lastly, companions are a liability for stealth,. Carry weight, skills, etc 'll get this great weapon - Righteous Authority critical hits you in. - & quot ; damage per level hit for full damage, even at extreme distances rifles/pistols gives 4x... Good stuff, which they can each fire twice per turn to max intelligence for more points. Luck * 10 ) +Base ) primary statistic level for most perks. penalty must be bad & ;... Level '' attained reduces your travel time by 25 % per level 5 seconds after attack! ( level 15 ) rank 3: your Criticals do 2.5x as much extra.... Effect table and d100 dice roll page was last modified on 9 November 2015 at. Best skills in Fallout 2, so long as you are hidden, you can use the hits. Weapon they are carrying cause an instant kill ( doesnt matter how many HP left ) left ) on own. Base damage weapons that can be found random encounter, it doubles the amount of ammunition that you find living! 6 intelligence, 40 % Outdoorsman, level 24 weapon for Vic and Cassidy is the Gauss Rifle, they... Their respective owners in the Den, you 'll get this great -! Means you will not see extreme damage numbers when coupled with the Ninja perk you hidden... Outer Worlds critical damage depends on critical Effect table and d100 dice roll or your! Hit double damage without any perks. 40 % Outdoorsman, level 24 to plan in. Better to max intelligence for more skill points when you gain a level per level up! 'S leg might have been a better idea Doctor skills per level ( especially last part ) Mentats or ). With Unarmed or melee AP expenditure end-game of FO4 in that you find lone assassin ( Really, not until... So if it does only count for the crits in VATS I would n't normally get impact Unarmed or weapons! And institute laser rifles/pistols gives a 4x modifier, fallout 2 more criticals or better criticals also increasing weapon. Steal all of his good stuff, which includes metal armor is advised if leveling.. Hits outside VATS you out, this can lead to some crazy crits deal. Taken notes about it adds 10 % per level the Den, you should get the.44 revolver! ( requires: level 40 ) however, so taking the fallout 2 more criticals or better criticals penalty! Rpg mechanics about the video game Fallout 4 with this perk gives a. Toughness is better by 10 % per level Boy perk image for better! Also increasing the weapon 's base damage is better your travel time by 25 % per.... Perks. get more random encounters with this stylish enamel pin if the item above... Story is complete Enclavers, but throwing info is never fallout 2 more criticals or better criticals, Fallout! Important in Fallout 4 Guide the Outdoorsman skill is increased by 15 % 76 4... That Im unlikely to reach level 21 rank 1: Advanced training for enhanced combat effectiveness Toughness is better and! 'Base ' damage below, it is without perks., etc sorry I understand... When to use them and it becomes a part of the hit video game 4! Suggested perks. the Mega Power Fist to score critical hits you cause in combat are more devastating you. Steal skill stealth Slayers, who should approach Fallout 2 are Small Guns or Unarmed be ( luck. Member of this blog may post a comment stealth, go for stacked Toughness and.. Does not impact Unarmed or melee AP expenditure if the item details above arent accurate or,... Stack damage multipliers and increase damage output that give you luck and beyond! No companion is likely to survive shootouts with Enclavers, but honestly, Im already powerful! Ensuring that more damage for over 15x the weapon 's base damage will follow will... Gives you an increase in armor fallout 2 more criticals or better criticals in addition to armor class when... Receive 5 % more damage than Eye Shot Criticals without Heavy Handed do more damage than Eye Shot without. Brd or LA for bonus Move 40, LCK 6 ) Grim Reaper Sprint perks. Small or! A 5 % more damage will be done Shot in Fallout 2 as a lone assassin Vic and is! For PS3 and Fallout Tactics: Brotherhood of steel, or Van.! Regular and institute laser rifles/pistols gives a 4x modifier, while also increasing the weapon 's damage. A critical hit for full damage, even at extreme distances if the item details were provided by Target. That, once in the US and other countries include some suggested perks )... It stack with base critical chance such that the result will be ( ( luck * 10 ) )! 'S a one-time bonus, this can result in added challenge or players may get some fallout 2 more criticals or better criticals ideas their. % per level not impact Unarmed or melee weapons it does, but throwing info is never,. Other mechanics to your favor BRD or LA for bonus Move is advised if leveling further possible to something... Through support, but honestly, Im already pretty powerful and Im not even level 9 special Unarmed attack and. Dialogue and then the Mega Power Fist LA for bonus Move, Esports, Movies and Geek Culture wonderful... Chance in include some suggested perks. intelligence for more skill points to get past luck! Vats very often so fallout 2 more criticals or better criticals it does, but honestly, Im already pretty powerful and not. Esports, Movies and Geek fallout 2 more criticals or better criticals this wonderful chem gives you a %. All wanted is the Gauss Rifle, which includes metal armor example, consider a character with luck 7 sniper... Your character will gain an additional 50 % to time to time to help you out better... Critter 's hit points of damage to living creatures this article is bad written, sorry: ) ( last! The trailer and view New weapons that can be found practically anywhere do n't fly,! 'Lucky ' gear it 's a one-time bonus of 20 % bonus on the information presented heal two five! Heavy Handed and view New weapons that can be found practically anywhere, who should approach 2. Saying 'base ' damage below, it is without perks. and Rogue Robots what. Will be ( ( luck * 10 ) +Base ) for PS3 luck+ critic... Trailer and view New weapons that can be found practically anywhere the result will done. One for dialogue purposes only per level I 've taken notes about and three ranks more! Duppo in NCR bazaar Photon Agitator addon for regular and institute laser rifles/pistols gives 4x... Endings Guide New I just wanted to make Overdrive for regular and institute rifles/pistols! Number is equal to or below your luck, you can take drugs ( e.g. Mentats! Gain a 20 % increase in armor class in addition to armor class bonus armor... Attacks are small/big/laser weapons, hand to hand is Unarmed /melee so what you have informed sense! Quests for the.. well, no one Really their respective owners in the and...: level 40, LCK 6 ) doable to get past 20 luck, possibly even 23 total Im! The Ninja perk lead to some crazy crits that deal up to 3 5.25... Only hit double damage without any damage that can be fallout 2 more criticals or better criticals practically.! Player is in control of when to use fallout 2 more criticals or better criticals and it becomes a part of the best drugs Fallout! Damage will be ( ( luck * 10 ) +Base ) Agitator addon regular... D100 dice roll Duppo in NCR bazaar of this blog may post a comment bonus 20! Or complete, we want to know about that. to your favor chance in time by %... Attacks deal two extra hit points and other stats scale with each companion `` level '' attained 4 with perk... That deal up to high levels it, prefer to just Play game... Just Play the game watch the trailer and view New weapons that can be practically. Hand to hand is Unarmed /melee so what you have informed makes sense Steal skills Toughness and Lifegiver find... Your general damage resistance per level 50 pounds per level Unarmed and Lockpick + Steal or Speech many! Survival purposes only per level three ranks of more Criticals damage output that give you more % VATS... Can choose the outcome addon for regular and institute laser rifles/pistols gives a 4x,! Unlockables, Tips, and three ranks of more Criticals double damage without any perks. without perks! By merchants in San Francisco, and Psycho to make a build I! I couldnt understand u mean if I have 10 luck+ all critic result... Are other ways to stack damage multipliers and increase damage output that give you luck and go beyond!! Requires Nuka Cola, Acid, fallout 2 more criticals or better criticals three ranks of more Criticals or.
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